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Re:Microsoft acquires AltspaceVR by wuliwong on Tuesday October 03, 2017 @03:35PM (#15395394)
I also think that SecondLife stands on its own as far as scale and ambition. And although I can imagine it being engineered better, I can't point to any other project that is similar enough to use as a legitimate example of better quality.

In a way it almost seems like the inverse of Craigslist. SecondLife feels so over-the-top and sloppy that I think someone will come along with some new technologies and replace it with a leaner more performant product. But they haven't.

Re:Microsoft acquires AltspaceVR by BatFastard on Tuesday October 03, 2017 @11:23PM (#15398075)
Its a rich mans hobby. Just expensive as hell to develop. Art assets cost a small fortune. Anyone remember Kaneva? They are still dropping 20 million a year into it with nothing to show, and that's been over 10 years. Helps to be a billionaire!
Re:Microsoft acquires AltspaceVR by return0 on Wednesday October 04, 2017 @05:10AM (#15399152)
opensimulator is like second life, but free