Re:Navy Returns to Compasses and Pencils to Help Avoid Colli...
by drawnwren on Monday October 02, 2017 @08:26PM
(#15389084)
They arent, however the rules of the sea are very simple. More importantly a calculation of probability of collision between two slow moving giant metal objects would be easy.
Re:Navy Returns to Compasses and Pencils to Help Avoid Colli...
by gaius on Tuesday October 03, 2017 @02:13AM
(#15390517)
Ever been a skipper manoeuvring in confined waters with multiple vessels around you? I have, and it is at least an order of magnitude more complex than anything I've ever encountered on the road.
Re:Navy Returns to Compasses and Pencils to Help Avoid Colli...
by TeMPOraL on Tuesday October 03, 2017 @09:15AM
(#15392148)
Still; assuming you can get good, real-time estimates of mass, rough shape, position and velocity vector of each of the ships around you, making a system to compute probable collisions sounds like a small undergrad-level project at best. What are the obvious things I'm missing here?
Re:Navy Returns to Compasses and Pencils to Help Avoid Colli...
by gaius on Tuesday October 03, 2017 @01:24PM
(#15394141)
You would need to account for drag and windage. Basically know everyone's hull shape and CFD it! And the seabed under them.
At a distance it's easy - but in confined waters it gets very complicated very quickly. I've seen situations where literally the only solution is, who do I collide with.
In the case of the USN they have a hell of a lot more manoeuvrability than a freighter but they can't escape the laws o'physics...
If shipping lanes were like roads that might be possible, but they aren't and it isn't, because COLREGS don't work like that.