Re:Godot Engine – Free and open-source 2D and 3D game engine
by oblio on Friday September 22, 2017 @10:05AM
(#15312241)
Sorry to disappoint you:
> P.T. Barnum:
> Without promotion, something terrible happens... nothing!
Basically, you keep promoting and promoting and maybe, maybe, there's a slight chance of something happening. But by default nothing happens.
Re:Godot Engine – Free and open-source 2D and 3D game engine
by carussell on Friday September 22, 2017 @11:44AM
(#15313186)
The real takeaway here is that the barrier to reporting bugs for your project is too high.
Re:Godot Engine – Free and open-source 2D and 3D game engine
by TazeTSchnitzel on Friday September 22, 2017 @03:45PM
(#15315149)
GitHub has made reporting bugs extremely easy. It's sheer laziness that most don't bother.
Re:Godot Engine – Free and open-source 2D and 3D game engine
by carussell on Friday September 22, 2017 @07:28PM
(#15316869)
Replace file a bug on GitHub with sign in using Facebook Connect. Is the amount of effort it takes really the only conceivable reason someone could have for opting out? (And regardless, threshold of effort isn't even a bad reason for not doing something.)
Since I wasn't the one who posted it, the only reason I found the bug reports is because a friend recognized my username on GitHub, and sent me a message about it. I would have preferred bad tickets to total silence...