Re:Sockey – A P2P multiplayer soccer game based on WebRTC
by MagicNumber on Sunday September 17, 2017 @05:26PM
(#15271800)
There is a button to select the input keys when logging in.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC
by vmarquet on Sunday September 17, 2017 @05:34PM
(#15271829)
Oh you're right! I searched for something after the login screen but I missed this before. Thank you.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC
by Jyaif on Monday September 18, 2017 @05:14AM
(#15274393)
Speaking of which:
Is there a way for browsers to detect the keyboard layout?
Re:Sockey – A P2P multiplayer soccer game based on WebRTC
by DigiLabSoftware on Monday September 18, 2017 @06:20AM
(#15274627)
You can even use a controller if you want just turn it on.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC
by CyberDildonics on Sunday September 17, 2017 @09:26PM
(#15272738)
You brought that on yourself and you know it.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC
by detaro on Sunday September 17, 2017 @09:57PM
(#15272842)
AZERTY is the default keyboard layout in some countries.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC
by DigiLabSoftware on Monday September 18, 2017 @06:21AM
(#15274630)
There will be fully customizable controls in our next version.
Too bad, the game would have been really fun to play if controls were usable for me.