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DigiLabSoftware

Re:Sockey – A P2P multiplayer soccer game based on WebRTC on Monday September 18, 2017 @11:16AM (#15276639)
Exactly, the real game runs on the host, the clients only send user input and Sync positions of the in-game objects, you can't use software like cheatengine clientside because it will always sync on what the host sees, but if you use it on the host all the changes will be shared with the clients connected.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC on Monday September 18, 2017 @06:26AM (#15274654)
Thanks for your feedback, stay tuned on @SockeyGame for our 2.0 version of the game.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC on Monday September 18, 2017 @06:23AM (#15274642)
We are currently testing the game to see what works and what not so you feedback is appreciated, we will work to solve these issues asap.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC on Monday September 18, 2017 @06:21AM (#15274630)
There will be fully customizable controls in our next version.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC on Monday September 18, 2017 @06:20AM (#15274627)
You can even use a controller if you want just turn it on.
Re:Sockey – A P2P multiplayer soccer game based on WebRTC on Monday September 18, 2017 @06:18AM (#15274620)
Hello I'm the dev of this game ask me anything you want, we are working on an updated version of the game stay tuned on our official page https://www.facebook.com/SockeyGame/.