Re:A startup founder and ex-Facebook engineer’s story of the...
by dkersten on Monday September 11, 2017 @06:40PM
(#15223099)
I know that patent claims are typically much more specific than what the abstract suggests, and I only gave the claims a cursory read, but... surely there is prior art for this? I mean, I'm sure many non-web GUI systems avoid overdraw and at the very least, game rendering engines do, right? At least, I was under the illusion that overdraw was a big deal that at least shader-heavy renderers or old-school 80's/90's tile based renderers?
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