Re:Announcing Rust 1.20
by ComputerGuru on Friday September 01, 2017 @11:24AM
(#15149190)
And, oxymoronically, plain, old long.
In particular, everything but MSVC treats long as 64 bits, but MSVC treats it as 32 bits for backwards compatibility.
However, I haven't used int or long or long long in ten years or so. Thanks to stdint.h support finally making its way to all platforms, it's exclusively sized types like int32_t and uint16_t for me.
In particular, everything but MSVC treats long as 64 bits, but MSVC treats it as 32 bits for backwards compatibility.
However, I haven't used int or long or long long in ten years or so. Thanks to stdint.h support finally making its way to all platforms, it's exclusively sized types like int32_t and uint16_t for me.