Re:ARCore: Augmented reality at Android scale
by richardwhiuk on Tuesday August 29, 2017 @12:09PM
(#15125253)
It does, yes, but the CDD standards are much worse than a 2015/2016 iPhone, or a recent Google Nexus phone.
e.g. lots of Android phones basically can't hit low latency audio targets that iOS has been able to hit essentially since launch.
Re:ARCore: Augmented reality at Android scale
by Fej on Thursday August 31, 2017 @12:36PM
(#15141506)
iOS has had a ton of effort put into its audio stack - it was an iPod replacement as well as a phone. Remember when the app was still called iPod?
iPod users wouldn't have taken the iPhone as seriously if Apple hadn't put in the work to make audio a first-class citizen. Android doesn't have that pedigree/baggage so it's never been as important.
The Android CDD maintains requirements for sensor accuracy and performance: https://source.android.com/compatibility/android-cdd#7_3_sen...