Re:Destroy All Monsters: A Journey into the Caverns of Dunge...
by dragonwriter on Sunday August 27, 2017 @01:53PM
(#15111803)
The published games, sure, and it's influenced modern game design. Actual campaigns as run by a particular GM, not so much.
Maybe that's too bad; maybe we're missing a lot of potential there. I'm sure there are some essays out there looking at them as works of art - the games are old enough that I can't be the first who thought of it.