Re:An algorithm that recreates 3D objects from tiny 2D images
by ricardobeat on Thursday August 24, 2017 @01:08AM
(#15087740)
Very interesting tech, though the article makes a piss poor job of explaining anything about how it works. Rendering surfaces is how literally 99.9% of 3D graphics work, not a "breakthrough" of any sorts.
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Re:An algorithm that recreates 3D objects from tiny 2D images
by khedoros1 on Thursday August 24, 2017 @03:40AM
(#15088321)
99.9% of 3D graphics: "Computer, here's a definition of some 3D surfaces and their properties. Produce a 2D projection."
This: "Computer, here's a 2D projection. Infer the likely 3D data that would produce the projection."
Re:An algorithm that recreates 3D objects from tiny 2D images
by ricardobeat on Thursday August 24, 2017 @05:59PM
(#15094415)
The comparison the article makes is against rendering a full voxel volume, as if occlusion was a great insight.
Re:An algorithm that recreates 3D objects from tiny 2D images
by averagewall on Thursday August 24, 2017 @02:17AM
(#15088006)
I think it describes it quite well as long as you assume the problem of making a 3D model from a picture is already a solved but computationally expensive problem. That's the part it doesn't go into but that's not what this research is about. Though I think most readers will still be interested in that - I didn't know it had been solved already.
It's not making a surface mesh, it's putting voxels on the surface. Again, it doesn't make that distinction very clear up front so I guess it's not targeted at people familiar with traditional 3D surface meshing.
Re:An algorithm that recreates 3D objects from tiny 2D images
by yorwba on Thursday August 24, 2017 @02:06AM
(#15087943)
The abstract is much better. At least they linked to it in the article.
Re:An algorithm that recreates 3D objects from tiny 2D images
by jordancampbell on Thursday August 24, 2017 @02:35AM
(#15088080)
It's inferring the depth of all the points on the surface, including those it can't see in the image. This isn't surface rendering, it's depth estimation.