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Re:How to program an NES game in C by 0xcde4c3db on Sunday August 13, 2017 @01:52PM (#15003983)
cc65 has a whole page on how to deal with the fact that it's a single-pass compiler with hardly any optimization [1]. It's almost more like a macro assembler than an actual compiler.

http://www.cc65.org/doc/coding.html

Re:How to program an NES game in C by IcePic on Monday August 14, 2017 @03:26AM (#15007098)
Then again, I managed to compile the code for the crypto hash Blake2s with it, producing code that validated all of the (few) test vectors I threw at it, so whatever expectations one might have on "actual compilers", for me, cc65 does fulfil a lot of them.