Re:DeepMind and Blizzard Open StarCraft II as an AI Research...
by gradys on Wednesday August 09, 2017 @09:07PM
(#14975361)
They're discrete with such high cardinality that successful approaches will likely model them assuming they're basically continuous. Neural network layer activations are also discrete after all, but they're often 256+ dimensional vectors of float32s or float16s.
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Re:DeepMind and Blizzard Open StarCraft II as an AI Research...
by rjeli on Wednesday August 09, 2017 @10:07PM
(#14975720)
Well, WaveNet[0] outputs audio in the time (not freq.) domain using PixelCNN, so it's not unthinkable.
https://deepmind.com/blog/wavenet-generative-model-raw-audio...