Re:Why Sonic the Hedgehog is 'incorrect' game design
by colanderman on Thursday July 27, 2017 @01:05PM
(#14867233)
But Sonic fails as a speedrun game too. There's always some slow moving platform you need to time jumps around that breaks a thrilling run through a level. Not to mention that finding the chaos emeralds is almost impossible if you just plough through each level.
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Re:Why Sonic the Hedgehog is 'incorrect' game design
by jandrese on Thursday July 27, 2017 @01:40PM
(#14867596)
Isn't one of the thrills of speedrunning figuring out how to time some action 5 screens ago so the platform is in exactly the right place when you get to it?
Re:Why Sonic the Hedgehog is 'incorrect' game design
by eli_gottlieb on Thursday July 27, 2017 @01:42PM
(#14867625)
And that's one of the things they actually improved in the Sonic Adventure series: they placed Homing Attack targets in just the right places throughout the level so if you've gotten good at the game, you'll be able to hit them in succession without ever touching the ground/falling out.
Re:Why Sonic the Hedgehog is 'incorrect' game design
by Retric on Thursday July 27, 2017 @01:29PM
(#14867496)
Chaos emeralds are just achievements they don't impact game play.