Re:Here be dragons: the same 3D scene implemented with 10 di...
by sicher on Wednesday July 26, 2017 @03:10PM
(#14859199)
No, one of these methods takes seconds to minutes for a frame to render. One takes a lot of CPU and a bunch are letting the GPU doing the work. Not to mention that a few examples run och very specific hardware only (PS2, GBA etc).
Well, isn't usability the most important criteria to compare it on?