News for hackers. Stuff that matters.
Re:The Next Generation of Web Gaming by erikpukinskis on Monday July 24, 2017 @03:02PM (#14841564)
I have zero experience here, except that I'm playing a lot with the web technologies on side projects...

My sense is: not easy. WebGL is fantastic, JavaScript can perform great it you are smart about it, and you can compile anything to ASM.... But none of those techniques are automatically a good fit for a game architecture designed on Windows or Playstation. For things to work well, you have to design for the web technologies from the start, everything from gameplay to assets has to take into account the limits of the web platform.

But, if you do it right, the web is the only place where you can get things like instant boot, continuous deployment, and lots of other goodies.

There are no comments on this comment yet.