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Re:The Next Generation of Web Gaming by Ace17 on Monday July 24, 2017 @01:07PM (#14840324)
> then why deviate from something like Steam?

Maybe, portability (don't have to build three binaries) and security (VM sandboxing)?

However, the performance hit (I'm using emscripten/asmjs) isn't negligible (and the browser introduces some lag), which means there's no way I'm dropping native build support for my games.

It could be a new business model: play the web version immediately for free, buy the native version if you want speed/smoothness.

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