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Re:“We currently have no plans to support Xwayland” by sqeaky on Friday July 21, 2017 @12:49PM (#14821948)
Nothing you said is wrong, but it doesn't change the fact that quality doesn't sell. Once a game is "good enough" it often comes down to marketing, and the studios putting out for Linux do not control a majority of the marketing dollars.
Re:“We currently have no plans to support Xwayland” by shmerl on Friday July 21, 2017 @12:55PM (#14821997)
Quality sells, but it requires more effort naturally.