In my experience refactoring microservices only takes a long time if the microservices are badly done, just like refactoring a monolith only takes a long time if the monolith is a horrible piece of spaghetti code.
If refactoring requires modifying multiple microservices then the microservice boundaries and contracts were badly designed at the start. When you have practice drawing boundaries well then refactoring with microservices becomes very fast, as you only have to modify the code of one service and redeploy it.
I think too many microservice enthusiasts have a tendency to claim monoliths always turn into spaghetti code, and monolith enthusiasts claim microservices are always slower and hard to refactor. This is just a sign that neither group of architecture fans knows how to do the other architecture properly, because its possible to build microservices fast and refactor them quickly just like its possible to build a monolith that is clean and scalable.
I had to laugh at that...
And then throw up just a little.
The right way to do it is to write a modular monolith and maintain a loose plan on how to break it up later. Admittedly this is difficult in SV's youth-obsessed culture where "senior" devs have 5 years experience, and staying at a company long enough to understand the long-term repercussions of architectural choices is seen as a black mark on your resume, but on the bright side languages like Elixir/Erlang help you do the right thing more naturally than more traditional languages.