Re:Create your own Game Engine but don't use it
by TillE on Wednesday July 12, 2017 @10:56AM
(#14753031)
Too massive and complex, plus if you want to do anything a little unusual (eg, procedural generation) you'll often find most engines are working against you.
I can't imagine writing a 3D game from scratch in this day and age, but for 2D games I think it's absolutely justifiable to just grab something like SDL2 and go.
I can't imagine writing a 3D game from scratch in this day and age, but for 2D games I think it's absolutely justifiable to just grab something like SDL2 and go.