News for hackers. Stuff that matters.
Re:A Year After ‘Pokémon Go,’ Where Are the Augmented-Realit... by thaumasiotes on Friday July 07, 2017 @02:20AM (#14716465)
> those features don't really take influence from the real world in any more than a superficial sense. The biggest influence is geography of spawns. I don't mean the regional pokemon aspect, rather the feature that water-based ones spawn closer to water (ie: next to a river).

Is that actually a feature of Pokemon Go? I'd heard of this, but what I heard was specifically that it was a myth.

Re:A Year After ‘Pokémon Go,’ Where Are the Augmented-Realit... by NamTaf on Friday July 07, 2017 @03:02AM (#14716638)
Water-based pokemon like magikarp, slowpoke, dratini, etc. spawn at the edges of rivers far more than they do even 500m - 1km away. I work in an office next to a river and it is definitely true.

I suspect the old rumours of 'porygon is most likely found near libraries, etc.' is myth, but this definitely holds.

Re:A Year After ‘Pokémon Go,’ Where Are the Augmented-Realit... by Al-Khwarizmi on Friday July 07, 2017 @02:51AM (#14716588)
It's definitely not a myth. I live in a coastal city and the seafront is packed with water pokémon.
Re:A Year After ‘Pokémon Go,’ Where Are the Augmented-Realit... by skocznymroczny on Friday July 07, 2017 @04:18AM (#14716911)
As far as I know it's even more advanced, like more rock Pokemon near the mountains. I also heard that electric Pokemon spawn more around power plants or during thunderstorms, but that could be a myth.
Re:A Year After ‘Pokémon Go,’ Where Are the Augmented-Realit... by in_cahoots on Friday July 07, 2017 @04:17AM (#14716908)
Different Pokemon are more likely to spawn more in specific 'biomes' which are tied to real-world features. I believe OpenStreetMaps is the data source.