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Re:Indie games don't make money by rocky1138 on Friday June 23, 2017 @02:49PM (#14621683)
I have a fiancee and two cats. I have a clear dilineation between "working on my game" time and "hanging out" time. I have a separate room I go into and when I close my door, I am no longer available. Conversely, when I am hanging out, I am not at all working. To do this requires clear communication and self control.
Re:Indie games don't make money by mysterydip on Friday June 23, 2017 @04:40PM (#14622585)
Started that way, too (though one cat instead of two). Now married with a toddler. If I get an hour or two to myself to code, it's a great day :)
Re:Indie games don't make money by ashark on Friday June 23, 2017 @05:16PM (#14622877)
Yup. With young kids and a spouse you're lucky if you get 15 hours of actual solo free time a week, unless you're cutting into sleep. And they'll be scattered throughout the week, then further broken into smaller parts by various interruptions, some probably claimed by various family & friend events more weeks than not unless you don't... you know, do stuff with people.

If you want to have side projects under those circumstances, I hope you like working in chunks of a few minutes at a time, days-long gaps in between sessions, with the constant threat of interruption looming and an ever-growing pile of things-you-should-probably-be-doing-instead stressing you out.

Re:Indie games don't make money by ygjb on Saturday June 24, 2017 @12:18AM (#14624334)
How do you manage to eke out 15 :)
Re:Indie games don't make money by Tcepsa on Sunday June 25, 2017 @12:35AM (#14628667)
Really great to know that I'm not the only one struggling with this--thanks for sharing!