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Re:Show HN: Crown – A flexible game engine written from scra... by dbartolini on Thursday June 22, 2017 @06:06AM (#14611151)
When I started the project C++11 was not supported well on most compilers. I'm fine with new features when they don't limit my freedom.

I'm fine with nullptr, it is going to replace NULL very soon.

Re:Show HN: Crown – A flexible game engine written from scra... by sqeaky on Thursday June 22, 2017 @04:32PM (#14615107)
You should just replace it and define a nullptr macro for older compiles.