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Re:D Language accepted for inclusion in GCC by yorwba on Wednesday June 21, 2017 @11:37AM (#14604700)
Those > can be instantiated a finite number of times and then used like non-templated code.

So you have a C++ file that uses vector<int>, vector<struct c_struct>, vector<CppClass>, vector<DClass>, etc. once and then you can link to them from D code.

The only case where that doesn't work is when you have lots of one-off instantiations, where requiring an instantiation in C++ code for each use in D would get annoying quickly.

Re:D Language accepted for inclusion in GCC by amelius on Wednesday June 21, 2017 @12:13PM (#14605054)
Does the D compiler know how to mangle/demangle C++ names?

Do you have to write some kind of D header file for foreign C++ functions? Otherwise, how would D even know about the existence of e.g. vector<int>::push?

Re:D Language accepted for inclusion in GCC by biotronic on Wednesday June 21, 2017 @12:24PM (#14605186)
https://dlang.org/spec/cpp_interface.html#cpp-templates

You will need to recreate the C++ function definitions in D and mark them extern(C++), but that's about it.