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Re:WebGL 2 Interactive GPU Cloth Simulation by speps on Wednesday June 21, 2017 @09:04AM (#14603368)
Welcome to "interactive" as defined in the computer graphics academia... It would fail if it was titled "realtime" but this isn't.
Re:WebGL 2 Interactive GPU Cloth Simulation by megous on Wednesday June 21, 2017 @09:13AM (#14603425)
Probably not worth optimizing for something that has 7% market share. It works fine at 60fps on Radeon HD 5750 from 2009 on Linux. /smug

Nice to see WebGL performing well on a seemingly old HW.

Re:WebGL 2 Interactive GPU Cloth Simulation by Kiro on Wednesday June 21, 2017 @10:16AM (#14603956)
For the target demographic (developers?) I would say it's way higher than 7%.