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Re:How Gaming Got Its Dice (2013) by Fomite on Wednesday June 14, 2017 @03:18PM (#14555278)
They're also a pain to make. I work on complex simulations for a living, and the number of parameters and data sets you need to get good results is staggering.

If you end up just going "We think it's about 100 meters" that's a lot of effort for not much reward.

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