Re:How Gaming Got Its Dice (2013)
by Fomite on Wednesday June 14, 2017 @03:18PM
(#14555278)
They're also a pain to make. I work on complex simulations for a living, and the number of parameters and data sets you need to get good results is staggering.
If you end up just going "We think it's about 100 meters" that's a lot of effort for not much reward.
If you end up just going "We think it's about 100 meters" that's a lot of effort for not much reward.