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Re:Windows93 SP2 by blntechie on Sunday June 11, 2017 @05:23PM (#14533855)
Amazing that this was built in HTML/JS/CSS.
Re:Windows93 SP2 by noway421 on Sunday June 11, 2017 @09:15PM (#14534705)
Terrifying one might say
Re:Windows93 SP2 by josteink on Monday June 12, 2017 @05:53AM (#14536094)
Well. It's still certainly easier than writing it from scratch, or through C/C++ and Windows GDI APIs.
Re:Windows93 SP2 by Asraelite on Monday June 12, 2017 @10:40AM (#14537707)
One thing I can't figure out is how they implemented shaders in the FX program with the whole thing being rendered on the DOM instead of a canvas.
Re:Windows93 SP2 by revolly on Monday June 12, 2017 @06:10PM (#14541526)
It's CSS SVG filters. Hilarious :-D