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Re:A day without JavaScript by abritinthebay on Wednesday June 07, 2017 @03:22PM (#14509144)
Well that and Flash was a massive vector of security problems.

Plus it wasn't very good on mobile, even when it was supported (ie - on Android it was still bad and never got out of beta anyhow)

Re:A day without JavaScript by Touche on Wednesday June 07, 2017 @03:45PM (#14509329)
I thought it was fine on Android, I played many games on it that worked well even on those old underpowered phones. It was never good, but probably about 0% of flash apps were written that targeted mobile so I wouldn't have the expectation of good.
Re:A day without JavaScript by abritinthebay on Wednesday June 07, 2017 @04:50PM (#14509754)
I think "fine" is being generous.

When it worked it was... not great, due to UI issues, but it at least worked.

Trouble is it seemed to not consistently work. I worked at a flash game developer at the time (Zynga) and it would not always load our games even if it had done so previously - the difference was sometimes just refreshing a page.