Re:A day without JavaScript
by Touche on Wednesday June 07, 2017 @03:18PM
(#14509101)
flash was obsoleted because 1) iphone didn't support it, 2) iphone didn't support it, 3) iphone didn't support it, and 4) JS replaced the non-DRM use cases (and now even replaced that).
[ Parent
| on HN ]
Re:A day without JavaScript
by abritinthebay on Wednesday June 07, 2017 @03:22PM
(#14509144)
Well that and Flash was a massive vector of security problems.
Plus it wasn't very good on mobile, even when it was supported (ie - on Android it was still bad and never got out of beta anyhow)
I thought it was fine on Android, I played many games on it that worked well even on those old underpowered phones. It was never good, but probably about 0% of flash apps were written that targeted mobile so I wouldn't have the expectation of good.
Re:A day without JavaScript
by abritinthebay on Wednesday June 07, 2017 @04:50PM
(#14509754)
I think "fine" is being generous.
When it worked it was... not great, due to UI issues, but it at least worked.
Trouble is it seemed to not consistently work. I worked at a flash game developer at the time (Zynga) and it would not always load our games even if it had done so previously - the difference was sometimes just refreshing a page.