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Re:The Algorithms Behind Moana’s Animated Ocean by Animats on Thursday June 01, 2017 @09:52PM (#14466846)
Very nice. In the 1990s, when I was doing Softimage physics plug-ins, I met the guy who did the first good water surface shader. The first application was Waterworld, which was such an awful movie the reputation rubbed off on his plug-in. Then he sold some to Titanic, and the business improved.

(Add-ons for Softimage were a crappy business. "400 people chasing $4M in revenue", one Softimage rep told me.)

Re:The Algorithms Behind Moana’s Animated Ocean by vnglst on Friday June 02, 2017 @12:44AM (#14467507)
I loved Waterworld!!
Re:The Algorithms Behind Moana’s Animated Ocean by JetSpiegel on Friday June 02, 2017 @03:16AM (#14468090)
At least it wasn't the Postman, that's the best thing I can say.
Re:The Algorithms Behind Moana’s Animated Ocean by dethswatch on Friday June 02, 2017 @01:08PM (#14471538)
What's-her-face was good in both... (jeanne tripplehorn)[http://www.imdb.com/name/nm0000675/?ref_=tt_cl_t12]
Re:The Algorithms Behind Moana’s Animated Ocean by bfu on Friday June 02, 2017 @05:45AM (#14468692)
I loved Postman!!
Re:The Algorithms Behind Moana’s Animated Ocean by bryanrasmussen on Friday June 02, 2017 @05:53AM (#14468734)
I liked that part where he only rang twice.