Re:Kerbal Space Program Acquired by Take-Two Interactive
by rbag on Thursday June 01, 2017 @12:56AM
(#14458099)
I introduced it to my nephew when he was 12 and he succeded to create pretty efficient flying bombs. A kid can grasp the concepts involved at 10, they can surely have fun before but probably more by exploding rockets and messing around with kerbals.
Not having played KSP, but would do so with my kid, what age do you think would be suitable for them to start playing?