Re:Exploring Flutter for Cross-Platform Mobile Development
by grey-area on Sunday May 28, 2017 @02:08AM
(#14433303)
Here is what developers want:
Here is what corporate platform owners (Google, Apple, Microsoft, Amazon etc) want:
There are very few intersections between the interests of developers and the interests of platform owners (be that Apple with iOS or MacOS, Google with Android, or MS with Windows). This is why the web will win IMO, it's one of the few platforms focussed on what customers and developers want, and not owned by a single corporation (though Google has come close).
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Re:Exploring Flutter for Cross-Platform Mobile Development
by iiiggglll on Sunday May 28, 2017 @03:07PM
(#14435641)
> focussed on what customers and developers want
I would hardly agree with the modern web being focused on what "customers" want. How many web pages today hijack scrolling, fill the screen with ads that lie on top of the content and don't scroll with the page, and so on? How much bloat is there? How many MB of unnecessary JS frameworks must be downloaded, often on a metered data plan, to support all of that? The web is a horrible mess these days. It may be a rip-roarin' good time for (some) developers, but it's absolutely awful for users.
Re:Exploring Flutter for Cross-Platform Mobile Development
by grey-area on Monday May 29, 2017 @01:29AM
(#14437564)
Compared to app platforms, I think it is more open and more focussed on readers and devs. The problems you list are annoyances of some websites, not even the majority. For example they don't apply to the site you are currently on not hard limitations.
In contrast iOS forbids other payment systems (see deliberately limited kindle app) and browser engines. Android forces manufacturers to prominently feature lots of google products.