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Re:Vulkan and OpenCL will merge into a single API by shmerl on Sunday May 21, 2017 @05:16AM (#14386429)
And using those 4 APIs isn't free, don't you think? It means a lot of resources are spent on supporting them, instead of fixing actual bugs or developing better features. I.e. they pay the tax. This applies to in-house or third party engines all the same. And it's not perfectly fine by far.
Re:Vulkan and OpenCL will merge into a single API by mathnode on Sunday May 21, 2017 @07:03AM (#14386707)
I agree it's not free. But will you make return on the effort/time/money invested?

EDIT: Do you think debugging vulan/opengl is free? Software houses like valve have had to make their own tooling to debug and optimise for vulkan and opengl.

Re:Vulkan and OpenCL will merge into a single API by shmerl on Sunday May 21, 2017 @12:23PM (#14387935)
It's not about some effort. It's about wasteful multiplication of that effort, caused by balkanized API landscape.