Open source, browser-based, javascript, webgl, and can even control an Arduino version of your robot (via node); I'm not sure why it's such an underdog, but I suspect it's partially the name.
Re:Roboschool: open-source software for robot simulation
by visarga on Monday May 15, 2017 @11:04PM
(#14347085)
Good. Dynamic datasets for next gen AI. I think simulation is going to be essential for the AI of the future: physical 3D simulation, game simulation (like AlphaGo, which run MCMC) and ultimately, complex scene with multiple human and non-human agents (self driving cars, robots, chat bots). The era of ImageNet and static data is over.
Re:Roboschool: open-source software for robot simulation
by Eridrus on Tuesday May 16, 2017 @08:41AM
(#14349079)
"This policy itself is still a multilayer perceptron, which has no internal state, so we believe that in some cases the agent uses its arms to store information." - That's a pretty surprising result to me!
Re:Roboschool: open-source software for robot simulation
by deepnet on Tuesday May 16, 2017 @08:03AM
(#14348895)
"However, a policy that succeeds in simulation often doesn't work when deployed on a real robot. Nevertheless, often the overall gist of what the policy does in simulation remains valid in the real world. In this paper we investigate such settings, where the sequence of states traversed in simulation remains reasonable for the real world, even if the details of the controls are not, as could be the case when the key differences lie in detailed friction, contact, mass and geometry properties"
from Transfer from Simulation to Real World through Learning Deep Inverse Dynamics Model
Re:Roboschool: open-source software for robot simulation
by gradstudent on Tuesday May 16, 2017 @01:59AM
(#14347668)
Well, yes, but getting robots to move without falling over is not really a core AI topic; it's an application area where some AI stuff happens to be useful.
Coming from a site with a name like "Open AI" I expected some software to help promote research on workhorse AI topics such as search, planning, constraint programming, knowledge representation and automated reasoning.
Re:Roboschool: open-source software for robot simulation
by gradstudent on Wednesday May 17, 2017 @10:06AM
(#14358518)
Robotics is not a core problem for AI. It's not even a core problem for Comp Sci. There's a whole bunch of kinematics and dynamics at play which are completely besides the point for most AI people. The only thing (some) AI folks care about is the control problems that arise in Robotics but the development of suitable methods to solve these comprises, I would argue, a rather small and not representative part of the field.
Re:Roboschool: open-source software for robot simulation
by robotresearcher on Wednesday May 17, 2017 @05:17PM
(#14362862)
> Robotics is not a core problem for AI.
I respectfully, but firmly, disagree.
Robotics has always been at the center of the AI vision, for academics and in culture.
There's a movie called 'AI'. It's not about automatic labelling of YouTube videos or 2-sat.
Planning and reasoning more your kind of AI? Seminal AI tech STRIPS and A* were invented to drive Shakey the robot. Shakey also had very early computer vision.
Hardly anyone would claim that self-driving cars - robots with people inside - are not AI, and a pretty compelling bit of AI right now.
Re:Roboschool: open-source software for robot simulation
by gradstudent on Saturday May 20, 2017 @12:56AM
(#14381108)
> I respectfully, but firmly, disagree.
Please pay attention: Robotics is just one application area for AI. Core problems from Robotics may influence the field of AI but they don't define it. Gait control or vision are or what have you are only interesting for AI people insofar as they can be used to study automated reasoning. The core problems of AI are the same as those of Computer Science: search, sort and computability.
Re:Roboschool: open-source software for robot simulation
by khedoros1 on Monday May 15, 2017 @08:12PM
(#14346350)
This is cool. I've been working on a quadrupedal robot. I wonder if some of these tools would help me visualize and develop gaits for the robot? It looks like they would.
Re:Roboschool: open-source software for robot simulation
by erwincoumans on Monday May 15, 2017 @09:49PM
(#14346800)
You could also try out pybullet, the official Python bindings for Bullet Physics which uses the same underpinnings as Roboschool: pip install pybullet and you are up and running, quickstart guide is at http://pybullet.org. It has a Minitaur quadruped robot as one of the examples.
Re:Roboschool: open-source software for robot simulation
by du_bing on Monday May 15, 2017 @11:03PM
(#14347081)
Huge news, waiting for open source robot simulator for long. It's so wonderful.
However, the shadow and appearance are a little pale compared to MuJoCo.
Re:Roboschool: open-source software for robot simulation
by Kevorkian on Tuesday May 16, 2017 @12:26PM
(#14350835)
This looks AMAZING. 3D games will eventually use deep learning controllers on fully simulated physical forms, instead of animations. The future is going to be amazing.
https://www.youtube.com/watch?v=oa__wkSmWUw
One robotics simulator that never seems to get any love is this one:
https://assemblino.com/
Open source, browser-based, javascript, webgl, and can even control an Arduino version of your robot (via node); I'm not sure why it's such an underdog, but I suspect it's partially the name.
Note - a working github path is:
https://github.com/omni360/assemblino.js
Not sure why the links are broken on the page - maybe this project is "dead" - but the source lives on I guess...
from Transfer from Simulation to Real World through Learning Deep Inverse Dynamics Model
https://arxiv.org/abs/1610.03518
by Christiano, Shah, Mordatch, Schneider, Blackwell, Tobin, Abbeel, & Zaremba
There are sessions on this topic at the main conferences, for example.
Coming from a site with a name like "Open AI" I expected some software to help promote research on workhorse AI topics such as search, planning, constraint programming, knowledge representation and automated reasoning.
Animals solve the problem wonderfully every day, using (at least partly) their brains. That's a working definition of an AI problem.
I respectfully, but firmly, disagree.
Robotics has always been at the center of the AI vision, for academics and in culture.
There's a movie called 'AI'. It's not about automatic labelling of YouTube videos or 2-sat.
Planning and reasoning more your kind of AI? Seminal AI tech STRIPS and A* were invented to drive Shakey the robot. Shakey also had very early computer vision.
Hardly anyone would claim that self-driving cars - robots with people inside - are not AI, and a pretty compelling bit of AI right now.
Please pay attention: Robotics is just one application area for AI. Core problems from Robotics may influence the field of AI but they don't define it. Gait control or vision are or what have you are only interesting for AI people insofar as they can be used to study automated reasoning. The core problems of AI are the same as those of Computer Science: search, sort and computability.
Hilarious. Please continue to school me on the nature and basis of artificial intelligence.
Really? I'd expect some stuff that helps me integrate AI into whatever it is I'm building.