Re:Programmer’s guide to homogeneous coordinates
by Sharlin on Monday May 15, 2017 @05:04AM
(#14340165)
And you can see how points on the a_(n+1) = 0 plane ("infinitely far away" in projective terms) are invariant under this operation - so they behave like pure direction vectors and can be used as normals and transformed with the same matrix as points!
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