and yeah, it's quite hard to believe that some new approach may work 1000 times faster than existing ones. that said, i'm not alone - there are a few academic paper/code which is only ~10x slower than my code. i just developed better math scheme and made accurate low-level implementation
Blocks are like blocks in a filesystem or on a disk, while shards are like RAID stripes/mirrors. 2^20 blocks would make for a pretty small datastore, depending on what your needs are, and seems a more serious limitation than the 256 shards.
Not an exact description, but a hopefully workable analogy.
So sure you can split large files into groups of 20 pieces (17 data + 3 parity). But the real world often has low error rates, but the errors that do happen can happen in bursts. Say adjacent nodes dying, power strips/circuits blowing, complete loss of network connectivity for 30 seconds, etc. BTW, yes I'm aware you can tell hadoop to keep 2 copies in rack and 1 copy outside the rack, that's basically crude interleaving.
If your code can handle a larger number of blocks/shards you can average your parity over a larger number shards/blocks so you can plan for the average error rate, but still handle substantial bursts of error.
So maybe instead of 17+3 (17% overhead, survives 3 lost) you switch to 2048+192 (9.4% parity). That way you can survive a 9.4% error rate, even if that's 4 errors in a row. Granted updates become much more expensive, but for some cases it would be well justified by being more durable.
with 2000 data blocks you will need to read back all those datya blocks to generate new parity when any of these data blocks was changed. and this decreases overall perfromance 2000 times. so you should see why they need those pyrammid codes rather than something on opposite side
My algorithm is the only open-source one that has O(N*Log(N)) speed so it runs 500000+200000 blocks at 1.2 GB/s. Overall, FastECC should be faster than existing libraries starting from ~32 parity blocks
It's like bublle sort vs quick sort - for small datasets they may be comparable, for larger ones they are just different worlds. It's all FFT magic, after all. I have added descriptions of method used, but will try to make a longer version since the math behind is is really wonderful
When you want to protect files on disk, f.e. 30 GB video, you may want to use as much RAM as possible to increase protection level. So if you have 8 GB RAM, and use 4 KB data blocks, you can fit one million blocks into RAM easily. That's one possible usecase, and dream of some data protection geeks
But aside of that, it's exactly what i'm looking for - possible usecases. Today i've checked speed with small n/k and found that fastecc should be faster than MultiPar starting from 16-32 parity blocks. So sorry, with 20+60 blocks speed will be pretty the same, and i hope that Intel's isa-l is even faster than MultiPar. Moreover, fastecc doesn't work in GF(2^n) fields, it requires GF(p) or GF(p^2) instead, which means extra problems what you don't want to solve for a small speed increase
So, overall, fastecc territory starts where GF(256) territory ends. Also, there is no soft decoder, so it's not interesting for any hardware (ssd, lte and so on)
Erasure codes are pretty magical.