No, you shouldn't. They owners shouldn't be able to destroy it for the same reason we have laws protecting monuments and historical sites. When something has historical or cultural value, the public has a right to preserve it even against the wishes of the owner.
Monuments and historical sites require Acts of Congress or Executive Orders to establish. If you care so much about this game's source code, maybe you should write to your congress critter.
If you don't like Blizzard's stance, deal with them, not criticize someone for not achieving the end you prefer.
The boundaries of legal ownership and those of what some consider morally acceptable might be different, so I don't think it's so black and white.
On the other hand, I agree that people shouldn't be criticizing someone for not doing something illegal, especially because they are the one who would have to face the consequences of taking illegal action.
1. Rip disk 2. Send to archive.org 3. Mail disk to Blizzard.
Blizzard will destroy this copy or at least make sure it never circulates again, by sending it to archive.org you have relieved yourself of the burden of releasing it. They may or may not choose to release it but they will at least keep it archived so that if Blizzard is to be lost then history will not be lost with it.
SC1 is coming up on its 20th anniversary next year, who knows what they'll do for the occasion.
Agreed, but sometimes…
Shit: https://en.wikipedia.org/wiki/1937_Fox_vault_fire
Happens: https://en.wikipedia.org/wiki/1967_MGM_vault_fire
Preservation requires distribution.
The disc would die in a fire certainly, but so would it if it were at the Archive.
I have no doubt they are very happy to have the original copy back, it probably means quite a lot of the original developers and I would never dream of keeping it from them had it been up to me.
I would definitely hope they keep the hard copy somewhere safe but history hasn't been kind to game source code.
The finder has no obligation to risk legal trouble so that a game can be modified, played, or even preserved. I'm all for archiving these sorts of things, and agree there's probably no great reason to keep the source private.
But if I have the (likely) stolen property of a large company and they ask for its return, I'm sure as hell not going to go all cowboy to make some enthusiasts happy.