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Re:How to Get into VR by hesdeadjim on Wednesday May 03, 2017 @05:26PM (#14260289)
Oh man they aren't even comparable. The tracking on the Vive is for all intents and purposes, perfect. It is truly room-scale and the headset and controllers have sub-millimeter tracking resolution in a space up to 15x15'.

The Oculus on the other hand uses image sensors with a limited field of view, so it is much easier to lose tracking on your hands when you move quickly, bend over, or turn around. They will sell you a third sensor to expand tracking to 360 degrees, but at that point you are basically buying a shitty Vive.

Re:How to Get into VR by haydenlee on Wednesday May 03, 2017 @06:42PM (#14260873)
Most people I speak to find the Oculus Rift much more comfortable and the addition of built-in headphones is amazing. I still haven't figured out how to put my headphones on while putting on the Vive.

The FoV is pretty good on the Oculus cameras albiet a bit less than the vive's lighthouse. With two cameras I don't run into many issues unless playing Onward or something that requires me turning 360. I'm travelling atm so I actually just use one camera.

Very "comparable" and I'd argue you're actually getting more value for the $200 cheaper Rift than the Vive due to comfort and ergonomics of the HMD and controllers.

Re:How to Get into VR by TwoBit on Thursday May 04, 2017 @01:40AM (#14262697)
Room scale tracking is just about the only aspect which the Vive is better. Rift is better at everything else. Comfort, performance, controllers, optics, audio, microphone, apps, screen door.