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Re:A History of Starcraft AI Competitions by thefalcon on Friday April 28, 2017 @06:53PM (#14223815)
I bet that a number of Brood War AI developers could still learn tricks from the Pros. Here's another Day[9] video about some of the intricacies in Brood War's mechanics, and how they came to be exploited in pro play: https://www.youtube.com/watch?v=rWvoMrYCQBU
Re:A History of Starcraft AI Competitions by dgant on Saturday April 29, 2017 @01:05AM (#14225132)
The absence of such techniques is usually due to prioritization rather than ignorance. Most of the time the challenge is just the sheer complexity of basic decisionmaking. The author of this article did a frame-by-frame breakdown of unit attack animation timings, but "should I fight or run" is by itself still an interesting and important question.

The #1 bot as I write this, Iron Bot, has Vulture micro that is in many ways better than any pro, by using frame-perfect patrol kiting.