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A comment on Early Nintendo programmer worked without a keyboard. Parent comment
Other way round: even back in the day of the Atari 2600 smooth animation was important, despite only having 128 bytes of RAM and a 4k cartridge.
Smoothest low-latency game experience I've ever had was a Tempest arcade machine from the 80s.
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Other way round: even back in the day of the Atari 2600 smooth animation was important, despite only having 128 bytes of RAM and a 4k cartridge.
Smoothest low-latency game experience I've ever had was a Tempest arcade machine from the 80s.