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Re:Ask HN: What happened to binary sizes? by Tanegashima on Tuesday April 18, 2017 @09:09PM (#14144632)
Case: eBay for iOS

.app package: 112.9MB

Excluding all the frameworks, all the graphical resources, etc.

The binary is a whopping 30.7MB

Okay that it has armv7 and armv8, then again, it's already 15 megabyte per architecture.

And the App is really simple, specially compared to a fully featured web browser like Opera!

Re:Ask HN: What happened to binary sizes? by vinayan3 on Tuesday April 18, 2017 @09:27PM (#14144704)
It takes a bit of engineering to cut binary sizes down. It depends on how much they care and the cost they incur by having larger binaries. With building mobile apps you get a prebuilt XCode project and it takes a lot of effort to tinker with it to reduce binary size.
Re:Ask HN: What happened to binary sizes? by Tanegashima on Wednesday April 19, 2017 @11:02AM (#14148198)
I understand that.

But how could the executables? You know, the machine code, get so big.

And I'm comparing installers with just the app!

Re:Ask HN: What happened to binary sizes? by vinayan3 on Wednesday April 19, 2017 @03:24PM (#14150903)
The machine code can be so big because people put huge strings as constants. As I mentioned cutting down binary size comes from working on the code and understand how the complier translate it into machine codes. The compiler could unravel a loop, inline functions, etc... The compiler is making decisions about binary size vs speed for you. There are ways to tell it not to do that.
Re:Ask HN: What happened to binary sizes? by flukus on Tuesday April 18, 2017 @09:34PM (#14144749)
What does the ebay app do that it needs different binaries instead of the standard <whatever an android jar> is called?
Re:Ask HN: What happened to binary sizes? by vinayan3 on Tuesday April 18, 2017 @11:06PM (#14145153)
APK? Well he's talk about iOS even then on Android you can write native code and compile to armv7 etc... and have optimized binaries for certain CPUs.
Re:Ask HN: What happened to binary sizes? by flukus on Tuesday April 18, 2017 @11:13PM (#14145179)
Ah, didn't realize it was iOS, didn't know iOS ran on multiple architectures for that matter. Is there a reason (other than incompetence) they don't just publish 2 versions for the different CPU's?
Re:Ask HN: What happened to binary sizes? by Tanegashima on Wednesday April 19, 2017 @11:04AM (#14148204)
This is iTunes download.

When the user downloads, he downloads only the version that works with their CPU.