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Re:Teeny Tiny Mansion: text adventure game formally proven t... by H4CK3RM4N on Monday April 17, 2017 @05:24PM (#14134542)
iOS supports plaintext fine. You can even press Safati's reader view button if you need your text to be beautiful.
Re:Teeny Tiny Mansion: text adventure game formally proven t... by reilly3000 on Monday April 17, 2017 @05:59PM (#14134796)
Re:Teeny Tiny Mansion: text adventure game formally proven t... by DanBC on Monday April 17, 2017 @07:22PM (#14135292)
I'm not persuaded that Safari is better than the rest.

With no zoom the linebeaks are uncomfortable (which is ok, because EOL is difficult) http://imgur.com/9QulRkn

Zoom shows combination of uncomfortable linebreaks and horizontal scrolling: https://imgur.com/ti7gGMV

Reader mode does reflow the lines, but prevents zoom. (Also destroys ASCII diagrams).

None of these combinations are good.

Re:Teeny Tiny Mansion: text adventure game formally proven t... by fiddlerwoaroof on Monday April 17, 2017 @11:48PM (#14136309)
ASCII diagrams get broken, but you can change the reader mode font size.
Re:Teeny Tiny Mansion: text adventure game formally proven t... by DanBC on Tuesday April 18, 2017 @03:12AM (#14137015)
How?
Re:Teeny Tiny Mansion: text adventure game formally proven t... by H4CK3RM4N on Tuesday April 18, 2017 @03:20AM (#14137038)
When in reader view press the "aA" button on the right of the navigation bar.
Re:Teeny Tiny Mansion: text adventure game formally proven t... by DanBC on Tuesday April 18, 2017 @03:31AM (#14137060)
That button doesn't exist.

http://m.imgur.com/ehcd3oR

To adjust this settings users need to go to settings and adjust text size and then to accessibility and adjust text size.