Re:Teeny Tiny Mansion: text adventure game formally proven t...
by H4CK3RM4N on Monday April 17, 2017 @05:24PM
(#14134542)
iOS supports plaintext fine. You can even press Safati's reader view button if you need your text to be beautiful.
Re:Teeny Tiny Mansion: text adventure game formally proven t...
by reilly3000 on Monday April 17, 2017 @05:59PM
(#14134796)
Re:Teeny Tiny Mansion: text adventure game formally proven t...
by DanBC on Monday April 17, 2017 @07:22PM
(#14135292)
I'm not persuaded that Safari is better than the rest.
With no zoom the linebeaks are uncomfortable (which is ok, because EOL is difficult) http://imgur.com/9QulRkn
Zoom shows combination of uncomfortable linebreaks and horizontal scrolling: https://imgur.com/ti7gGMV
Reader mode does reflow the lines, but prevents zoom. (Also destroys ASCII diagrams).
None of these combinations are good.
Re:Teeny Tiny Mansion: text adventure game formally proven t...
by fiddlerwoaroof on Monday April 17, 2017 @11:48PM
(#14136309)
ASCII diagrams get broken, but you can change the reader mode font size.
Re:Teeny Tiny Mansion: text adventure game formally proven t...
by DanBC on Tuesday April 18, 2017 @03:12AM
(#14137015)
How?
Re:Teeny Tiny Mansion: text adventure game formally proven t...
by H4CK3RM4N on Tuesday April 18, 2017 @03:20AM
(#14137038)
When in reader view press the "aA" button on the right of the navigation bar.
It's a shame mobile browsers are so dysfunctional that they struggle to cope with plain text or minimally marked up HTML, but the blame lies with the browsers, not the content.