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Re:WebVR Experiments by trevordev on Thursday April 13, 2017 @02:00AM (#14104489)
I have a vive and what I don't understand is why I need to use chromium or nightly firefox to view this content when it is out on official mobile builds. Does anyone know why this hasn't made it into official desktop builds yet?
Re:WebVR Experiments by jmitcheson on Thursday April 13, 2017 @03:11AM (#14104795)
It could still be quite buggy with Oculus and Vive hardware. They have only enabled WebVR in "Cardboard" mode on mobile which has a much smaller surface area.