Re:In the Videogame Industry, Hiring People Is a Last Resort
by test1235 on Tuesday April 11, 2017 @06:09AM
(#14086297)
That's why the videogame industry is the way it is: people love to create and play games. It's pretty well-known that this love of games is exploited by employers.
Re:In the Videogame Industry, Hiring People Is a Last Resort
by mikegerwitz on Tuesday April 11, 2017 @08:56AM
(#14087207)
I allow myself to get attached to projects that my employer allows me to release as free/libre software---which I think is reasonable to do, since it will always be there, with or without me, with or without the company.
The medium-sized family company I work for was just purchased by another, multi-billion dollar company. After the post-acquisition stuff calms down, I'll be having that discussion with them. Until then, any work I do on the projects are void of the personal passion and extra time I put into developing and researching the projects, as much as I am able.
That's why you don't do that unless you own the business or shares of that business. Stick to what you're were hired for, don't be over invested, don't put on extra hours of work thinking you'll be rewarded somehow. I'm pretty sure this guys is burned out now. There is no such thing as being a "loyal employee" when your boss isn't paid to be loyal to you. That's business not some social club.