News for hackers. Stuff that matters.
Re:Show HN: LuaGB – A Gameboy emulator written in pure Lua by Jack5500 on Monday April 10, 2017 @09:46AM (#14078447)
I seems to depend on the Löve Framework for actually drawing the emulation
Re:Show HN: LuaGB – A Gameboy emulator written in pure Lua by cromo on Monday April 10, 2017 @10:40AM (#14078827)
This release does, yes. The actual emulation of the system is straight Lua and does not require Löve at all. You could run the emulator completely headless (as I was pestering zeta to do during development for testing), but there's not yet a headless driver. This also means that you just have to provide the hooks for drawing/sound/input/file IO to give it a different front end. Löve is what was used because it's what we're familiar with.