So there's a couple of advantages if you can execute code in your head line by line while storing state as well. You can be slightly faster and more correct while coding yourself and while reviewing the code that others have written. Typically in the latter case you don't have the benefit of the compiler or running tests.
In my anecdotal experience I found an improvement in my "head interpreter" after practising interview questions for a while because typically you're not allowed to execute your code. I can't say if any of the algorithms I learnt and practised helped, but this, in my opinion, made me slightly better at my day job.
Puzzles are fun, but it's best not to put too much predictive faith in them, because otherwise you're just affirming the consequent. Exceptional individuals are quite likely to be good at puzzles, but you cannot (in my experience) assume that because someone is good at puzzles, they have actual skill in solving real-world problems. I've worked with too many counterexamples.
I've been playing these games for a couple of years (initially, for interviews preparation), and it's been very instructive. The competition format makes it convenient and addictive. There's no doubt that I improved a lot on algorithms, data structures and on "small scale" coding. While this is useful, it is quite different than what you do when working on real projects.