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Re:Visual Studio Code: Shipping One of the Largest Microsoft... by mercer on Saturday April 08, 2017 @05:57AM (#14066210)
> Well, the main question is still "why oh why?". It's not like Microsoft can't afford to pay developers to do something native.

Yeah I do share that question with you and would love an answer from the team!

> Also, calling it Visual Studio is very deceptive. Most devs know VS to mean something completely different.

Could you clarify what you mean with that? Accusing me of being 'deceptive' seems a bit unwarranted and disproportionately antagonistic, considering that as far as I can tell I've made a clear distinction between VSCode and VS (meaning Visual Studio proper), and considering that I can't think of any reason why I would choose to deceive in this matter. Where did I go wrong?

Re:Visual Studio Code: Shipping One of the Largest Microsoft... by TeMPOraL on Saturday April 08, 2017 @06:00AM (#14066221)
I think the parent didn't mean to accuse you, but Microsoft, for re-using the "Visual Studio" brand in a product so completely different that it deserves a distinct name.

Reminds me of how pissed I was with Amazon calling their line of regular Android tablets "Kindle Fire". I don't know what the sales teams there think, but for customers, the "Kindle" brand was literally synonymous with "that e-ink screen thing".

Re:Visual Studio Code: Shipping One of the Largest Microsoft... by tracker1 on Saturday April 08, 2017 @11:43AM (#14067452)
I'm more pissed about VS for Mac than VS Code... if I were to call out naming something badly.
Re:Visual Studio Code: Shipping One of the Largest Microsoft... by nottorp on Saturday April 08, 2017 @10:45AM (#14067147)
That's correct, I was talking about Microsoft.
Re:Visual Studio Code: Shipping One of the Largest Microsoft... by mercer on Sunday April 09, 2017 @03:36AM (#14070965)
Ah, fair enough. Was confused there for a bit.
Re:Visual Studio Code: Shipping One of the Largest Microsoft... by tracker1 on Saturday April 08, 2017 @11:42AM (#14067443)
The editor "Monaco" was already written... it was for VS Online. They took the already written editor, Electron (Atom Core, etc) from the Atom project (another editor) and grafted the two together. Atom's editor at the time was horribly slow... Electron + Monaco actually worked well.

They've spent the time since then working on actual features... while they'd probably have just barely released anything if they had to do it all in C++, and wouldn't have nearly the depth of extensions they do.