> A pixel-perfect WebGL/JavaScript implementation of UIKit/QuartzCore that runs basic iOS apps in a web-based simulator at 60fps
That sounds really interesting. Do you have a demo URL or (60fps :D) video of this in action?
How's about this:
https://www.youtube.com/watch?v=BD15ncn7KQw
Note: this video is 100% real, but I trimmed out some frames here and there (during keypresses and Shopify auth) to make for a seamless pitch.
Now I kinda understand why no URL yet; this is amazing, and I imagine you don't want to leak how you're doing it quite yet. (How ARE you doing it?)
Is the homescreen part of your system, or is that a synthetic simulation?
I wish I had a practical reason to ask to use this. I definitely want to learn if there's ever a demo I can play with :D
Thx, appreciate it!
Pop me an email and I'll keep you in the loop: [email protected]
* A Swift 3 -> JavaScript compiler with many language features, full type inference and more
* Many interesting ways of combining the above to form interesting new development/learning/prototyping tools
* One such tool/product has a full WYSIWYG app builder, with drag/drop UI components, auto layout, etc (think Interface Builder but with pluggable logic). I have a backend supporting this that can generate an .xcodeproj, compile, codesign, etc on the fly to a real, fully native app
Started as a browser-based version of Reveal (https://revealapp.com/), and spiralled out of control from there.
One of the spin offs: http://shopmo.co (not fully live)