Re:Discussions with Apple regarding license agreement
by monocasa on Monday April 03, 2017 @02:01PM
(#14025327)
So that's tile based rasterization not tile based rendering. There's a huge difference. This is basically just a cache before the ROPs write into DRAM.
EDIT: Also, I don't think his test is proving what he thinks it is.
EDIT: Also, I don't think his test is proving what he thinks it is.