Re:Discussions with Apple regarding license agreement
by kevindqc on Monday April 03, 2017 @12:07PM
(#14023944)
http://www.realworldtech.com/tile-based-rasterization-nvidia...
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Re:Discussions with Apple regarding license agreement
by monocasa on Monday April 03, 2017 @02:01PM
(#14025327)
So that's tile based rasterization not tile based rendering. There's a huge difference. This is basically just a cache before the ROPs write into DRAM.
EDIT: Also, I don't think his test is proving what he thinks it is.